Hi, I'm Lisa.
I’m the artist behind Inkoni. I recently completed HTX in Aarhus with a gaming focus and I’m currently taking a gap year.
I’m looking for my first professional opportunity in game development — somewhere I can contribute real art work, work to deadlines, receive professional feedback and learn from an experienced team.
My work spans 2D illustration, creature and character design, animation and 3D sculpting. Creatures, atmosphere and world-building are recurring themes in my work.
What I work with
Krita
Digital painting, illustration, character/creature design and 2D animation.
Blender
Creature sculpting and modelling, posing and 3D-assisted reference workflows.
Creature & World Design
Silhouette, atmosphere, visual storytelling and environments that imply a larger world.
Game Jams
Creating assets in a shared style, working within a team and delivering under a deadline.
Danish & English
Danish — native. English — fluent and comfortable in an international work environment.
Flexible
Part-time to full-time. Open to fixed-term work, a paid trial/probationary period, project work and freelance.
A real team and real expectations
I’m especially interested in joining a team where artists, designers and developers work closely together. I want to learn by working alongside others — and contribute work that the team can genuinely use.
I’m open to office-based or hybrid opportunities around Aarhus, and I’m also comfortable working remotely with international teams.